Kelby Training - Lightroom 3 Creative Presets By Matt Kloskowski
English | FLV | 586MB
If you-re looking for a one-click way to take your photos from good to fantastic in Lightroom, then Matt Kloskowski-s brand new course on presets - one of Lightroom-s most creative features - is the class for you. In this course, Matt shows you how to create your own presets and how to put all of the hottest and most popular looks in photography today right inside Lightroom. Plus, you can download Matt-s presets to transform the look of your photos and discover what you can do on your own in no time flat.
Introduction (01:49) Matt Kloskowski talks about what this class will cover.
What are Presets (04:52) Learn about presets, why they are used in Lightroom, and how much they speed up your creative workflow..
Creating a Preset (06:17) Matt shows you how to create a basic preset and shares what settings are best to include..
Auto-Fix Presets (07:14) Learn how to create auto-correcting presets so your photos look better as soon as you import them into Lightroom..
Edgy Looks (09:01) Edgy, grungy looks are popular these days. Learn the features in Lightroom that help give you these looks and how to save them as a preset..
Color Looks (08:07) Adding color to your images can change the entire mood of a photo..
Vignettes (07:11) Vignettes are a top photographer's best-kept photo finishing secret and they're perfect for turning into a preset..
B&W Presets (09:09) Learn the best way to convert to black and white and how to set your presets up so it'll look good on all types of photos..
Vintage or Classic Looks (09:15) See how certain sliders in Lightroom can give new photos an old, classic, vintage-styled look..
Organizing Your Presets (04:02) Once you start creating presets in Lightroom, you won't want to stop. Matt shows you how to organize them so you can get to your favorites fast..
Moving, Saving and Backing up Presets (06:04) After you build a library of presets, you'll want to make sure they're backed up so you can save, share, and move them wherever you want..
Conclusion (00:51) Thank you for watching Lightroom 3 Creative Presets. Find more Lightroom classes from Matt at KelbyTraining.com.
Kelby Training - Close-Up: Continuing in Macro Photography By Bill Fortney
English | 01 Hours 03 Minutes | 640x360 | H264 | 29.97fps 861kbps | AAC 44.1khz | 384MB
After teaching the basics of macro photography, Bill Fortney returns to get more in-deph with the techniques he demonstrated in Close Up: An Introduction to Macro Photography. Go in the studio with Bill as he shows you the set-up process and camera settings for several clever and easy-to-do macro shots - all it really takes is patience and discipline. Bill goes over his equipment and how each piece plays its part in a given shot. Plus, you?ll pick up some great tips that Bill has learned during his career from his own experiences and from other photographers along the way.
Introduction (03:54) Bill goes over his equipment for this course and gives you a quick reminder of the important takeaways from his intro class..
Stock Photography (08:02) These kinds of shots make for great stock photography or accents to hang on a wall..
Shooting a Lemon with Bubbles (02:51) Bill shows you how to make one of his most popular shots using a desk lamp, a lemon, soda water and a flower vase..
Reflection and Color (04:33) This shot uses reflection and color to make something as simple as a cheese grater look interesting..
Lighting, Color Temperature, and Angles (05:32) A desk lamp is all the lighting you need and it?s versatile. Bill also talks about color temperature and how to set up the camera to get the best shot by shooting at an angle..
Oil and Water (07:56) Part of the fun of macro photography is seeing how creative you can get. Bill turns the studio into his lab and makes some interesting and creative colorful shots by shooting through oil and water..
Adding a Flash (06:03) Bill shows you an easy way to alter the color using a remote flash and gel..
Magnifying with Droplets (07:03) This creative shot is one of Bill?s favorites: magnify an out-of-focus background through tiny droplets..
Timing and Flash (03:53) Bill uses commander mode to simplify what most believe to be a difficult shot..
Photographing Smoke (05:42) Learn how to make a cool smoke shot using a flower pod and a match..
Greater Than Life Size (07:49) Bill shows the most difficult aspect of macro photography - getting extremely close up. Then, he ends his lesson with some tips to help you improve your photography..
Kelby Training - Concert Photography By Alan Hess
English | 02 Hours 03 Minutes | 852x480 | H264 | 29.97fps 1367kbps | AAC 44.1khz | 1.17GB
There are many challenges to shooting concerts. Photographers have to deal with variable lighting conditions, moving subjects, tight spaces, and a limited time to get the shots they need. Concert photographers Scott Diussa and Alan Hess share some of what they have learned during their years of experience. They talk about their choices for camera gear, their shooting styles, how to anticipate shots, how to get a photo pass and signing releases, working around obstructions, lighting considerations, and the importance of shooting in spot-metering mode. The bad news is that it's tough to make a living as a concert photographer, but both of these instructors agree, it is a very rewarding hobby as a photographer.
Introduction and Solo Acoustic Artist (05:38) ..
Cameras and Lenses (08:15) ..
Solo Acoustic Artist, Part 2 (07:18) ..
Camera Settings (07:14) ..
Photo Pit Etiquette (11:32) ..
The 3 Song Rule (03:07) ..
Celtic Rock Band (17:11) ..
What to Pack in Your Gear Bag (08:43) ..
Acoustic Duo, Part 1 (07:34) ..
Packing Cameras and Lenses (07:58) ..
Acoustic Duo, Part 2 (09:05) ..
Photo Passes (05:09) ..
Metal Band, Part 1 (03:02) ..
Shooting Styles (02:53) ..
Metal Band, Part 2 (14:58) ..
Making a Living (03:26) ..
Professional Digital Compositing - Essential Tools and Techniques
English | PDF & DVD | 480 pages |1,3Gb
Learn professional secrets of digital compositing with this detailed guide. After filming is done, digital compositors move in to manipulate color, retouch, and perform other behind-the-scenes tricks that are necessary to improve or finalize movies, games, and commercials. Now you can learn their secrets with this one-of-a-kind guide to digital compositing. Professional animator and author Lee Lanier not only draws upon his own experience, he has also combed some of Hollywood's most active post-production houses in search of the best solutions. Learn valuable techniques, tricks, and more.
* Covers techniques for digital compositing including transformations, plate preparation, rotoscoping, advanced render passes, particle integration, 2.5D painting, HDRI, stereoscopy and more
* Shows you digital compositing techniques that can be applied to a variety of software tools, including After Effects and Nuke
* Includes a DVD with scenes, sample bitmaps, image sequences, and moreStart your animation career right with the solid instruction in postproduction you'll find in this practical guide.
Chapter 1 Setting Up a Composite.
Chapter 2 Choosing a Color Space.
Chapter 3 Interpreting Alpha and Creating Mattes.
Chapter 4 Channel Manipulation.
Chapter 5 Transformations and Keyframing.
Chapter 6 Convolution Filters.
Chapter 7 Masking, Rotoscoping, and Motion Tracking.
Chapter 8 DI, Color Grading, Noise, and Grain.
Chapter 9 Integrating Render Passes.
Chapter 10 Warps, Optical Artifacts, Paint, and Text.
Chapter 11 Working with 2.5D and 3D.
Chapter 12 Advanced Techniques. Appendix About the Companion DVD.
Kelby Training - Photoshop Type Effects By Corey Barker
English | 02 Hours 21 Minutes | 640x360 | H264 | 29.97fps 861kbps | AAC 44.1khz | 418MB
Join Corey Barker as he shows designers some fun and creative ways to manipulate text in Photoshop. Along with a healthy dose of design tips, viewers will also learn about where to find free fonts on the web, sources for type-design inspiration, how to design with smart objects, color effects, and layer styles. The last few lessons of this course cover how to design with the new 3D tools in Photoshop CS5 Extended. These final lessons are specific to CS5 Extended, but there is plenty of information in this course for every version of Photoshop. Whether you work in print or web, text effects are important design elements for users in every area and at every skill level.
Introduction and Key Concepts (07:08) .
Hollywood Effects, Part 1 (09:47) .
Hollywood Effects, Part 2 (09:54) .
Displaced Textures (06:41) .
Surfer Style Text (11:52) .
Warping Effects (13:05) .
Type Brush Effects (12:48) .
Text, Paths, and Styles (12:08) .
Words and Shapes (10:57) .
3D Word Cloud (11:17) .
3D Reflection Effects (14:14) .
3D Hollywood Effects, Part 1 (11:20) .
3D Hollywood Effects, Part 2 (10:23) .
Alastair Fothergill " BBC The Blue Planet Ep4: Frozen Seas"
BBC | 2002 | AVI | 698 MB
Episode 4 - Frozen Seas
In winter the temperature drops to below -50 degrees centigrade and in Antarctica most animals escape the weather. But emperor penguins stay put and huddle together, incubating their eggs and rearing their chicks in the worst weather on the planet. Weddell seals also remain, keeping their breathing holes open by scraping away the ice with their teeth.
In the Arctic, animals that do stay north for the winter are forced to seek refuge in any patches of open water that haven't frozen over. Sometimes whales become trapped in these isolated tiny holes in the ice. A group of belugas are 22km from open ocean and it will be two months before the ice melts. They are painfully thin and horribly scarred. Their wounds are not inflicted by the ice but by polar bears that have spotted an easy meal. Aware of the danger, the whales stay submerged as long as they can, but they can only hold their breathe for 20 minutes. Eventually a bear makes a catch.
In spring, female polar bears emerge from winter dens with their cubs. The mother hasn't eaten for five months and is starving. Seal pups are a favourite, and she can detect them hidden in the snow from 2km away. As the ice melts, thousands of belugas congregate in large estuaries for a communal exfoliation! In warm shallow water they rub vigorously against the gravel to slough off dead skin and encourage moulting.
Digital Tutors – Unity Mobile Game Development Series
VP6F | English | 1280x720 | FLV | 15 fps 715 kbps | MP3 96 kbps | 8.03 GB
Unity Mobile Game Development - Character and Weapon Modeling
We will start by referencing our game document, which will be our guide through the process of creating our Unity game.
We can find information on the look of our models but also on the desired resolutions of the models and textures.
We will concentrate on creating game topology for our two characters and two weapon models.
We will also cover map generation and texture painting as part of the process.
In the end we will have models ready to be rigged and animated or plugged directly into the game engine.
We will use a variety of software packages from Maya, to TopoGun, to ZBrush and Mudbox,
in order to prepare our assets so there will be a lot of back and forth.
Unity Mobile Game Development - Communication with Notification Center
We'll begin the tutorial by learning about all the built-in methods Unity gives us to talk between scripts and between objects.
We'll learn the how to find and access scripts on any game object using either direct connections, finding the object or the physics system.
Finally we'll examine how a script can call methods on many other scripts using the messaging system in Unity.
Each of these methods has limitations, so next we'll introduce the 3rd party script 'Notification Center',
which acts as a central hub for easily communicating between multiple scripts.
We'll learn how to post a new notification, how to observe a notification and how to pass data through the Notification Center.
We'll wrap everything up by examining each of these methods and discuss which we should use in various situations.
Understanding how our scripts will talk to each other lets us break our game into many script components,
while still creating the functionality we need with the least amount of effort.
Unity Mobile Game Development - Concept and Design
Unity Mobile Game Development - Environment Modeling
Unity Mobile Game Development - GUI Functionality
Unity Mobile Game Development - Level Design
Unity Mobile Game Development - Lighting and Lightmapping
Unity Mobile Game Development - Player Functionality
Unity Mobile Game Development - Rigging and Animation
Unity Mobile Game Development - Saving Data and Highscores
Unity Mobile Game Development - Set Dressing
Unity Mobile Game Development - User Interface Design
Unity Mobile Game Development - UV Layout and Texturing
Stanford University Online Class iPad and iPhone Application Development (Fall 2011)
17 lectures in PDF | 17 videos in MPEG Movie (.m4v) format (Very good quality) | Length 45 min and 1hr | 9.37 GB
Updated for iOS 5. Tools and APIs required to build applications for the iPhone and iPad platform using the iOS SDK. User interface designs for mobile devices and unique user interactions using multi touch technologies. Object oriented design using model view controller paradigm, memory management, Objective C programming language. Other topics include: object oriented database API, animation, multi threading and performance considerations.
Prerequisites: C language and programming experience at the level of 106B (Programming Abstractions) or X. Recommended: UNIX, object oriented programming, graphical toolkits Offered by Stanfords School of Engineering, the course is ten weeks and include both the lecture videos and PDF documents.
Note: The lectures are different from winter 2010
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Kodak Cinematography Master Class Series Complete
English | 640x480 | aac 44100Hz stereo | ~6hours | 3.32 GB
This unique series, sponsored by the KODAK Worldwide Student Program, has great value to both students and working cinematographers. Nine of the world's finest cinematographers share their wealth of experience in a workshop setting, as they guide you through a series of professional lighting problems both in the studio and on location. 3-D computer animations are used to vividly illustrate the approaches used to solving them.
Kodak: Lighting Dances With Wolves
Dean Semler (Road Warrior, City Slickers, Dead Calm) demonstrates the techniques that won him an Academy Award for the cinematography of "Dances With Wolves." Dean's background in documentary films is a major influence on his visuals. This workshop recreates the lighting of an interior fireside scene from "Wolves", using an exact replica of the teepee set. The workshop footage was shot anamorphical, using a Panavision camera and a crane.
PROGRAM HIGHLIGHTS Dean discusses and demonstrates: wide screen composition, relationship between lighting design and coverage and the best use of high speed film stocks in low light situations.
Kodak: Lighting Dead Poets Society
John Seale (Rainman, Gorillas in the Mist, Witness) conducts an intensive and inspirational lighting workshop in the studios of the Australian Film, Radio and Television School. The dormitory set from "Dead Poets Society" was painstakingly reconstructed for this workshop. Even more important than the technical knowledge it contains is the insight this program gives into Seale's working philosophy.
PROGRAM HIGHLIGHTS Seale guides the students and our camera through the lighting setups he used for summer, for winter, for night and for day. Tricks and techniques are divulged which he uses to achieve extremely difficult effects while maximizing the num
Kodak: Studio Lighting A Comparative Workshop
Two internationally renowned cinematographers light the same shots from the same dramatic script in this back-to-back workshop. Don McAlpine ( Patriot Games, Breaker Morant and My ********* Career ) and Denis Lenoir ( Monsieur Hire, Clear and Present Danger and Mrs. Doubtfire ) vividly demonstrate how differences in creative style and approach affect the impact and tone of the scene. This program is packed with technical information, demonstrations & insights into the role of the cinematographer.
Kodak: Location Lighting with Geoff Burton
Location lighting, utilizing the equipment one truck can carry, is the most common task a young cinematographer will face. Geoff Burton ( The Year My Voice Broke, Flirting, Wide Sargasso Sea ) condenses his many years of location lighting experience in this highly practical and useful workshop. Geoff's approach emphasizes maximum use of natural lighting resources ( daylight and practical ) and imitating these sources with the light he adds. Geoff shows how to work with the limitations of locations space and design ( in this case three rooms of a cramped apartment ) rather than against them. He demonstrates how fast stocks and fast work can be critical to success.
Kodak: Shooting For Realism With Allen Daviau & Sacha Vierny
Allan Daviau ( E.T., The Color Purple, Empire Of The Sun ) and Sacha Vierny ( Hiroshima mon Amour; The Cook, The Thief, His Wife and Her Lover, Prospero's Books ) are given the same script and set. Daviau creates a series of intricate setups, clearly explaining each problem he encounters and the solutions he finds by using filters, lights and F-stops changes. Vierny experiments with a simple and elegant camera move that encompasses much of the action but presents him with a new challenge: hiding the dolly track. Computer graphics of the lighting setups as well as side-by-side comparisons of the finished scenes help you to better understand the techniques and appreciate the results.
Kodak: Shooting For Drama With Robby Muller & Peter James
Robby Muller's credits include Repo Man, Paris Texas, To Live and Die in L.A., Peter James Shot Alive!, Rich in Love and Driving Miss Daisy. Both were given the same script and set constraints. The beautiful images they created reflect their different backgrounds and philosophies on the art the business of filmmaking. Muller creates a moody and impressionistic feel that is characteristic of his approach. James on the other hand neatly sidesteps the problems caused by cyc too close to the set and creates a wider view of the windswept dusty cafe. Both men prove to be generous teachers, sharing many creative and technical insights that come from years behind the camera. The video culminates with a split screen comparisons of each cinematographer's finished piece.
Kodak: Shooting For Fantasy With Sacha Vierney & Denis Lenoir
French cinematographer Denis Lenoir ( Monsieur Hire, Paris Awakes, Shuttlecock Zone ) and Sacha Vierny ( Hiroshima Mon, Amour, Prospero's Books, Stavisky ) explorethe world of cinematic fantasy and magic. Vierny generously shares one of his special secrets, shoeing how to create a magical beam of light without the usual need for a smoked filled room. The effect is electric. Lenoir takes you through each step of his lighting design and also gives invaluable information about the use of fluorescent lights. This program explores the techniques that make magic on the screen, but more importantly the cinematographer's creative thought process behind the magic.
PROGRAM HIGHLIGHTS Lenoir demonstrates the ability of one special effect to hide another and how to combine several effects to create magic.
Kodak: Shooting For Black & White With Allen Daviau & Denis Lenoir
Allen Daviau ( The Falcon and The Snowman, Avalon, Bugsy, Twilight Zone, The Color Purple ) takes students back to the golden age of cinematography - the 1920's. He painstakingly recreates the shooting style by employing the filtration, vignetting, aspect ratios and shot coverage of the period. In doing so he evokes the spirit and dynamic of the B&W silent screen masterpieces. Denis Lenoir ( Monsieur Hire, Daddy Nostalgie / These Fooling Things, Paris Awakes Shuttlecock ) creates an intriguing comparison to the work of Daviau by using modern cinematic techniques featuring a moving camera. He shoots with both color and B&W stock to make the comparison complete.
PROGRAM HIGHLIGHTS As well as being a storehouse of practical information, this program is an ode to the haunting beauty of black and white cinematography and a wonderful essay on the changing art of the cinematographer from the 1920's to the present day.
LABS Power in Creating believable separation of colors Has IT made ??the venue of choice for many photographers Outdoor. These lessons explore not only the basic structure of LAB and its common uses, but expands into several advanced retouching areas.
Lesson 01 Introduction (5:07)
Lesson 02 The Power of LAB (seven fifty-six)
Lesson 03 More LAB Power (four forty-eight)
Lesson 04 A Look at the LAB Channel (eight thirty)
Lesson 05 A Basic LAB Curve (8 : 06)
Lesson 06 Taking the Curve Further (five six)
Lesson 07 When Not to Use LAB (9:05)
Lesson 08 A Closer Look at the LAB Channels Themselves (4:29)
Lesson 09 Creating New Colors (3:06 )
Lesson 10 Correcting a Color Cast (fifty past one p.m.)
Lesson 11 Enhancing Color with LAB (9:03)
Lesson 12 LAB and Masks (1:35 p.m.)
Lesson 13 Applying a Quick LAB Workflow (6:33)
Lesson 14 Paying Attention to skin Tone (7:20)
Lesson 15 Taking Advantage of LAB Concepts While in RGB (1:56)
Lesson 16 Blending Adjustments in LAB (seven fifty-nine)
Lesson 17 Masks and Selections in LAB (2:28)
Lesson 18 More LAB Blending Power (four fifty-seven)
Lesson 19 Using LAB to Help Fix CYMK Images (3:08)
Lesson 20 Getting Better Skies (7:55)
Lesson 21 A Final Look at the Power of LAB (quarter past two)
Lesson 22 Conclusion (2 44)
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